Description[]
Hunters battle their foes at a distance, commanding their pets to attack while they nock their arrows and fire their guns. Though their missile weapons are effective at short and long ranges, hunters are also highly mobile. They can evade or restrain their foes to control the area of battle.
Hunter is best for players that like crowd-control skills and dealing high damage. Similar to Warrior, Hunter is highly effective against certain enemies and deals large amounts of damage in certain situations, staying at a further distance than Warrior since they can't melee.
Other Classes -- Class System
Skill Tree[]
Skill tree of hunter is complex and can be divided mainly on active and passive part. Hunter has a lot of different types of skills that can be divided into certain paths. For example, projectile, summoning, healing skills as soon on.
Active Skills[]
How name say, these skills are active based. Some of them are casting type and need for their release cetrain time to use it. Other can be used immediately.
Projectile skills[]
Burning arrow Shoot a burning arrow dealing physical damage and igniting your enemy for certain seconds dealing another physical damage every 2 seconds |
|
Charged shot Charge a heavy shot piercing enemies, dealing physical damage and pushing them back |
|
Daze Shot Shoot arrow dealing physical damage and stun enemy for certain amount of seconds |
|
Rapid Fire Instantly fire a volley or arrows at enemies dealing physical damage per hit |
|
Explosive Arrow Shoot a highly explosion arrow dealing physical damage in radius of cetain amount of block on impact |
|
Arrow Barrage Launch a barrage of cetrain number of arrows dealing physical damage per hit |
|
Homing Arrow Launch a homing arrow at a target enemy - deal physical damage on impact |
|
Arrow Rain Call down volleys of arrows dealing damage to every hit enemy in the targeted area |
|
Guided Flame Arrow Launch a fire arrow which player can guide. It explodes on impact and deal physical damage to all enemies within a small radius |
|
Boomerang Throw a boomerang over a distance of 20 blocks damaging every hit enemy with physical damage. If "Wood Spirit Effect" active enemies also recieve a reduced movement speed for cetrain number of seconds. After use "Wood Spirit Effect" disappear |
Trap Skills[]
Explosive Trap Land down a hidden trap which triggers an explosion dealing physical damage if an enemy runs into it. |
|
Flame Trail Draw a line of fire behind hunter dealing physical damage every second to enemies standing on it. Skill stays active for certain amount of time. |
|
Bear Trap Set up a bear trap dealing physical damage to enemy walking over it. Inflicts enemy "Bleeding" which causes the target to take physical damage every 2 seconds until skill last and also decrease movement speed. |
|
Freezing Trap Set up a hidden Freeze Trap which triggers a small explosion dealing physical damage and stunning all targets in a small radius if an enemy runs into it. |
Mobility skills[]
Light Footed Increase your movement speed for certain amount of seconds. |
|
Great Leap Take a great leap in character viewing direction and damage all enemies which you are colliding with physical damage |
|
Disengage Stun every enemy close to hunter, leap backwards and increase hunter movement speed. This skill also dispels any immobilization effects |
Summoning skills[]
One With Nature Trigger the "Wood Spirit" effect |
|
Call Of Wild Alpha Wolf Summon an Alpha Wolf as hunter companion with Heal and Damage based on STR of hunter. Need "Wood Spirit Effect" active to use it. After use of spell the "Wood Spirit Effect" dissapear |
|
Call Of Wild Wood Spitter Summon a Wood Spitter as hunter companion with Heal and Damage based on STR of hunter. Need "Wood Spirit Effect" active to use it. After use of spell the "Wood Spirit Effect" dissapear |
|
Call Of Wild Tree Golem Summon a Wood Golem as hunter companion with Heal and Damage based on STR of hunter. Need "Wood Spirit Effect" active to use it. After use of spell the "Wood Spirit Effect" dissapear |
Healing skills[]
Symbiosis Heal hunter companion. Need "Wood Spirit Effect" active to use it. After use of spell, the "Wood Spirit Effect" dissapear |
|
Forest Spores Heal your character every 2sec over 6 seconds. Need "Wood Spirit Effect" active to use it. After use of spell, the "Wood Spirit Effect" dissapear |
Passive Skills[]
Bow Mastery Permanent increase hunter physical damage |
|
Multi Shot Increase number of arrows which will be shoot with full charging |
|
Eagle Eyes Arrow deal more physical damage for every certain number of blocks they traveled up to certain damage boost |
|
Sharpshooter Increase hunter physical critical hit rate |
Hunter tips[]
Hunter allows with his skills many ways how to play -- from fast dmg to pure support using pets as tank. Hunter is mainly STR based character due to his skills but you can also use other attributes to decrease some disadvanges which hunter has..
Possible builds - Attribute points[]
Pure |
Hybrid - Critical |
Hybrid - Survival |
STR | STR / DEX | STR / VIT |
Skill sets[]
Archer | ||||
---|---|---|---|---|
Rapid fire | Arrow Barrage | Guided Flame Arrow | Burning Arrow | Bow Mastery / Eagle Eyes |
Druid | ||||
Arrow Barrage | Boomerang | One With Nature | Golem | Multi Shot |
Hunter | ||||
Rapid Fire | Arrow Barrage | Boomerang | Arrow Rain | Sharpshooter |
Sniper | ||||
Rapid Fire | Arrow Barrage | Boomerang |
Great Leap / Homing arrow |
Eagle Eyes |
Equipment builds[]
Build depends how you will play your hunter and which quality of items you have but mostly reconmmend use as bonuses for items to build "Critical Chance" / "Lifesteal"